If the player is quick enough, one can press and hold the reload button to get it, once the player regains control of Miller. Sometimes the Katana-wielding Japanese soldier will drop an Arisaka while he is tumbling to the ground.All the enemies will be visible during the flash. Where the bright light shines at the dead soldier booby trap, the light does not blind the person briefly.Gore and gibbing is not seen anywhere in the game, but blood is present.Sniper rifles cannot be steadied by having the character hold their breath.
Death Cards are not in any of the campaign missions.Even in the late campaign levels which take place three years after " Vendetta", Viktor Reznov's hand is still injured and wrapped in a bloody bandage.Signal Flares are not available, and Shades are omitted.Because of this, the Reconnaissance perk is gone. All maps that have tanks in them are not there.Only eight maps are available in Multiplayer.The Ray Gun Easter Egg is unavailable in the level Little Resistance.The STG-44 has the same firing sound as an M1897 Trench Gun.The weapon models are recycled from Call of Duty 2: Big Red One, rather than using the new models introduced on the Xbox 360 and PlayStation 3 versions of the game.This also means that the M1911 and Walther P38 are unusable, yet they appear in the bonus content. No type of multiplayer is present, neither split screen nor online.In addition, certain glitches on the surrounding environments will sometimes allow enemies to shoot the player through some surfaces, posing a greater challenge to the player.The option to restart at the last checkpoint in campaign missions is absent.Players are required to exchange "Ally Codes" in order to create parties due to the Wii's lack of centralized account system.Private match customization is limited compared to other versions.Lobby Sizes are limited to 10 instead of 12 and Ground War modes (18 players on other versions) are missing entirely.KillCams and final KillCams are not present in any games.The target frame rate is usually around 30FPS instead of 60FPS, making movement appear less smooth and precise aim more difficult.Graphical fidelity and render resolution are significantly lower on the Wii versions of the game.2.4 Call of Duty: Modern Warfare: Reflex EditionĪ list of features removed from the Wii versions of the game, most due to lack of processing power or RAM:.1.4 Call of Duty: Modern Warfare: Reflex Edition.